Dawn of Titans Key Art

Poses for hero characters,

Poses for hero characters,

Poses for crowd characters

Poses for crowd characters

Some of the final crowd elements setup with poses and class variations. These were converted to Vray proxies for placement.

Some of the final crowd elements setup with poses and class variations. These were converted to Vray proxies for placement.

Final renders of individual hero characters and titans. I rendered  a ton of layers for final comping.

Final renders of individual hero characters and titans. I rendered a ton of layers for final comping.

Early look development for translation of game models to Max/Vray. I used the game models and textures In most cases.

Early look development for translation of game models to Max/Vray. I used the game models and textures In most cases.

Initial master layout. This evolved a little towards the end of the process, mainly to help shape the narrative.

Initial master layout. This evolved a little towards the end of the process, mainly to help shape the narrative.