Produced for Cinco Design.
I was responsible for the look dev, lighting and rendering of all the 3D elements that were to be used by the retoucher to create the final composition. This included posing and lighting the scene and final rendering of all elements. The high res character assets were done by another 3D modeler, the amazing Arnoldas Vitkus.
I used 3ds Max and Vray along with HDR light Studio for lighting. I rendered a full bleed image of the dragon at 40k pixels which was cut down to make the final image at 20k.